Conquerors

The following is a list of Conquerors planned to be implemented in the following format:

[Example Name]

Health (Squishy, Normal, Tough, Tanky)
Attack Damage (Minimal, Low, Normal, High, Very High, Extreme)
Movement Speed (Slow, Normal, Fast, Swift)
Attack Speed (Sluggish, Slow, Normal, Quick, Fast, Rapid))

Details

[Description]

Weapon

[Description]

Passive - [Name]

[Description]

Ability 1 – [Name] – (Spam-able / Special) – [Cooldown]

[Description]

Ability 2 – [Name] – (Spam-able / Special) – [Cooldown]

[Description]

Ability 3 – [Name] – Signature – [Cooldown] – [Unlock Time]

[Description]




Rodger

Health Normal
Attack Damage Normal
Movement Speed Normal
Attack Speed Normal

Details

A Conqueror specialised in open conflict with a very balanced stat sheet and good engage/disengage options.

Weapon

Vertical Double Cannon

Passive – Double Tap

Attacks fire 2 rapid shots each dealing 75% damage

Ability 1 – Taser– Spam-able – 5s

Shoot an electric bolt that shocks the first enemy hit stunning them for 1.5s

Ability 2 – Rush – Special – 8s

Enhance speed for 2 seconds, hitting minions knocks them out of the way and hitting an enemy conqueror stuns them for 0.25s stopping the Rush

Ability 3 – Mortar Gas – Signature – 60s – 3m

Fire 2 high arcing shells that deploy large vision obscuring gas clouds for 10 seconds after hitting the ground, enemies in the gas cloud are slowed by 25% and hitting a cloud with a taser stuns all enemies in the cloud.




Bert

Health Tough
Attack Damage Low
Movement Speed Fast
Attack Speed Quick

Details

A Conqueror who is dominates close range using a variety of tools and a short range buzz saw

Weapon

Buzz saw attached to a long extending bending arm follows the mouse when attacking, slows Bert by 15% and enemies hit by 20% for 1 second

Passive – Dome Shield

Gain a dome shield 2 seconds after taking damage for 20% missing health + 10% max health if not destroyed after 2 seconds heal for current shield health.

Ability 1 – Sawblade Launcher – Spam-able – 5s

Fire a faster moving sawblade that travels along the ground, stops after hitting a wall. Deals moderate damage, slows enemies by 30% for 2 seconds.

Ability 2 – Mines –Special – 10s Recharge – 5 Max Charges – 1.25 second cooldown

Place a mine on the ground that lasts for 2 minute and takes 3 seconds to arm, detonates when enemies get within 1 metre dealing decent damage in a large area. (Stacking mines too close together removes the other mines on detonation)

Ability 3 – The Poon – Signature – 60s – 3m

Launch a harpoon forward dealing massive on contact and stopping after hitting an enemy conqueror, if a conqueror was hit it disables them and enables Bert to pull them in and drag them around for 4 seconds. (The time available for dragging is reduced by up to 3 seconds if the target is too close to Bert)




Urny

Health Normal
Attack Damage Low
Movement Speed Slow
Attack Speed Quick

Details

A round urn on tracks with pyromaniac tendencies

Weapon

Oil Pump, squirts blobs of oil at enemies dealing low damage and slowing by 15% for 3 seconds, if on fire shoot fireballs instead dealing Normal damage and igniting the target.

Oil that hits the environment makes Blobs, blobs can be ignited by fire to create burning oil that damages and ignites enemies and allies

Oil pump holds 30 blobs and take 6 (if empty, 3s if 15 shots remain etc) seconds to regenerate to full when shooting stops for 1 second.

Passive - Hypermaniac

Moves 25% faster on oil, take 25% damage from self-damage, attack 25% faster when on fire

Ability 1 – Spark – Spam-able– 5s

Fire 2 shots of Dragons Breath from double barrel shotgun dealing high damage up close and igniting enemies and oil

Ability 2 – Oil Shower– Special – 12s

Spray a massive volume of oil into the sky coating a large area around the mouse in oil.

Ability 3 – East Wind – Signature – 90s– 3m30s

Blow a large volume of ash in a cone in front of the Urn, enemies struck by the ash cloud are Exposed and take 25% bonus damage from all sources for 10 seconds




Collossus

Health Tanky
Attack Damage Minimal
Movement Speed Slow
Attack Speed Rapid

Details

A large vessel which contains several minions within, a slow mammoth on the field of battle.

Weapon

Two Front Side Mounted Quad Barrel High RPM Independently Firing Machine Guns or TFSMQBHRIFMG for short, will aim at the target that is closes to the mouse if they can aim in the given direction.

Passive - Behemoth

Slows and stuns are reduced by 30% (Except Smog)

Increased minion capacity by 1-10 (scales with Match Time Scaling)

Ability 1 – Smog – Toggle – 1s

Slow Colossus by 10%, continuously create large clouds of smog behind Colossus, slows enemies by 15% for 1s and dealing minimal damage.

Devouring Charge – Special – 15s

Speed forward in a straight line eating enemy minions whole dealing moderate damage, enemy minions are held for 4 seconds and are spat out delaying low damage to spat minions and decent damage to targets near impact zones.

Ability 3 – Release the Horde!– Signature – 2m – 3m45s

Open the Gaping Maw and release a swarm of 15 trap wearing minions, trap wearing minions drive forward and latch onto enemies holding them in place for 1 seconds before exploding. (Will not create more Trap minions than enemies)




Stallion

Health Squishy
Attack Damage Vsery High
Movement Speed Swift
Attack Speed Normal

Details

A light chassis spear wielding chassis with a large cannon on mounted on top.

Weapon

Two spears mounted either side of the chassis poke forward alternating.

Passive – Skittish

Gain a 30% speed boost after taking damage for 1s.

Ability 1 – Spear Toss – Spam-able – 3s

Launch a spear forward dealing high damage to a single target.

Ability 2 – Evasive Barbed Wire – Special – 10s

Gain 100% move speed and deploy barbed wire behind for 5 seconds, enemies who tread into barbed wire are slowed by 75 % and take low damage every 1s.

Ability 3 – The Big Shot– Signature – 80s – 4m

Mount self over 1 second and the shoot a massive shell from top cannon which deals massive damage to all victims in its path, detonates dealing very high damage to surrounding enemies on hitting a Conqueror.

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